Sony has confirmed that its next-generation console will be called the PlayStation 5, and it’ll be out in late 2020.
A blog post by PlayStation confirms the PS5 release date, with mentions of specific hardware capabilities for the upcoming PlayStation console, including a new DualShock controller that replaces “rumble” features with more precise haptic feedback, and “adaptive triggers” that can recreate different levels of resistance for different weapon loadouts or types of terrain you might be navigating in-game.
In an exclusive story for Wired, PS5 system architect Mark Cerny revealed some other tidbits about the PS5’s architecture, saying that the ray tracing feature we’d heard of previously – which allows for more advanced visual and audio effects in the game engine – would also be a built-in hardware feature rather than merely a software addition:
“There is ray-tracing acceleration in the GPU hardware […] which I believe is the statement that people were looking for.”
Wired also confirmed that the PS5’s controller will finally be making the jump to USB-C as well as other refinements like a larger battery and improved speakers. The PS5 will use standard 100GB Blu-ray discs — Sony had previously confirmed that the console will offer a disc drive — but all games will have to be installed to the internal SSD this time around.
Also new on the PS5 is a “completely revamped user interface” that will show off far more detailed social features on the home screen. Sony promises that you’ll be able to see (and launch directly into) specific features of a game, like a single-player level or multiplayer match, directly from the home screen, instead of first having to launch the game and then navigate in.
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